The Threads That Bind Us is a choice-based story game, in which you play as Hope, a 7-year-old girl who’s been dropped off at her Granny’s house by her parents, who are always too busy with work to spend time with her. As Hope adjusts to the new neighborhood, she interacts with everything in a positive or negative light and is presented with decisions and choices that reflect upon the player’s moral compass.
I was the main narrative designer behind this game, I wrote all the dialogue for the game as well as helping to name the characters, locations and assisted with the general story direction.
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